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VikingBoyBilly Vorticon Elite

Joined: 05 Jan 2008 Posts: 2985 Location: The spaghetti island of the faces of dinosaur world for a vacation
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Posted: Sat Jan 21, 2012 21:52 Post subject: Re: 6 Reasons Modern Gaming DOES Suck (An Anti-Anti-Rant) |
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| Galaxieretter wrote: | | No matter how it is done, there needs to be linear points in a story, game or otherwise, or else the plot will wander, people will lose interest and the game has no real point. (The Sims) |
Nonlinear != no story. Even games that just have you go from point a to point b, then point c and so on and so forth don't have to force you to move in a straight line the entire game. That's what made doom 3 so unbearable. Just put some alternate routes in a level, even if they're just bonuses. Look at the level design for doom 1 for example. It had a linear storyline, but the levels had a lot of exploration value and there were even secret levels. _________________
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Lava89 Vorticon Elite

Joined: 01 Nov 2007 Posts: 868
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Posted: Sat Jan 21, 2012 22:24 Post subject: |
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| ALMN wrote: | | i like new games and old games |
Thank you for saying this, me too!  |
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Paramultart VBB's Partner in Crime

Joined: 26 Jul 2010 Posts: 1801
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Posted: Sat Jan 21, 2012 22:31 Post subject: |
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| Lava89 wrote: | | ALMN wrote: | | i like new games and old games |
Thank you for saying this, me too!  |
NOVELTY RETRO-GAMERS! ALL OF YOU! TRAITORS!
 _________________ "Father Mabeuf was surveying his plants" |
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Lava89 Vorticon Elite

Joined: 01 Nov 2007 Posts: 868
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Posted: Sat Jan 21, 2012 23:13 Post subject: |
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| Ok, I'll admit it, I'm the Benedict Arnold of classic gaming. |
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Commander Spleen Lord of the Foobs

Joined: 31 Oct 2007 Posts: 2056 Location: Border Village
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Posted: Sun Jan 22, 2012 1:27 Post subject: |
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| Galaxie wrote: | | No matter how it is done, there needs to be linear points in a story, game or otherwise, or else the plot will wander, people will lose interest and the game has no real point. (The Sims [an extremely profitable game franchise]) |
_________________ THIS POST IS IRREFUTABLE FACT |
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RoboBlue It's that one guy.

Joined: 23 Apr 2008 Posts: 855
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Posted: Sun Jan 22, 2012 10:40 Post subject: |
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Nonlinear gameplay can lead to boredom and frustration, but it can also lead to greater depth and a sense of accomplishment. However, I do feel that gamers are spoiled today with tons of cheap and simple games, so much so that many gamers won't put in the effort required to enjoy a nonlinear game from an unfamiliar franchise.
Nostalgia does a lot to smooth over the rough patch at the beginning where you have no idea what to do. _________________
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Keening_Product Kuliwho?

Joined: 20 Jan 2012 Posts: 747 Location: Tied up in the Oracle Chamber's basement
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Posted: Sun Jan 22, 2012 10:55 Post subject: |
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| RoboBlue wrote: | | Nonlinear gameplay can lead to boredom and frustration, but it can also lead to greater depth and a sense of accomplishment. |
By far the best games have to be the ones where there IS a linear option, but the non-linear components are enticing enough for you to want to try to find them.
I cannot even estimate how many times I tried to get that caged bird somewhere on the second level (or thereabouts) of Jazz 1. I could never get at it, but had I succeeded I would've been dancing through the house to tell my parents! (Yes, I was THAT kind of 4-y/o kid.)
Same goes for Keen. Although many levels are non-linear there are many secret areas, bonuses and incentives to drag you off the beaten track.
Modern games seem to have got the the stage where if you find a hidden area it's an 'easter egg' and not a real part of gameplay. _________________
Spams zapped since 7 October 2012: 20.
"Sb/adlib sounds like Bobby Prince spilled a drink on his keyboard as he was making the last sound effect for the game." - Doc_Savvy |
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BlueGasMask Vortininja

Joined: 20 Nov 2007 Posts: 288 Location: Papakura, New Zeland
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Posted: Sun Jan 22, 2012 12:31 Post subject: |
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Deus Ex.
End topic. _________________
| Sascrypte wrote: | | DON'T LEAVE ASS MARKS ON MY DOOR |
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CKeen Vorticon Elite
Joined: 08 May 2009 Posts: 706 Location: Everywhere.
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Posted: Sun Jan 22, 2012 13:53 Post subject: |
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| Lava89 wrote: | | ALMN wrote: | | i like new games and old games |
Thank you for saying this, me too!  |
YES.
| BlueGasMask wrote: | Deus Ex.
End topic. |
Deus Ex sucked. _________________
| Paramultart wrote: | | Scarlet wrote: |
Ckeen, that is just your opinion. |
You can't tell CKeen that. He is always right. |
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StupidBunny format c:

Joined: 02 Nov 2007 Posts: 1689 Location: The Centre of the Moon
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Posted: Sun Jan 22, 2012 18:30 Post subject: |
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Despite the fact that nearly all the games I play are at least 15 years old, I definitely acknowledge that there are games still being produced which are awesome. Gaming is really no different now than it was 20 or 30 years ago: there are a few games which are fun, even amazing, and a ton of others which are crap.
I think in a sense it's not old games I prefer so much as easily modified games; I no longer get much thrill out of trying and playing a game I haven't played before (with some exceptions of course), and find that, whatever games I try old or new, I keep coming back to Doom and Commander Keen because they're the ones I can build levels and mods for the easiest. _________________
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Lava89 Vorticon Elite

Joined: 01 Nov 2007 Posts: 868
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Posted: Sun Jan 22, 2012 22:17 Post subject: |
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| StupidBunny wrote: | | Gaming is really no different now than it was 20 or 30 years ago: there are a few games which are fun, even amazing, and a ton of others which are crap. |
Well said, applies to pretty much any form of media. |
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