Public Commander Keen Forum Forum Index Public Commander Keen Forum
This is neat.

Read the rules before posting!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

XkyKeen4: Surrender
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Public Commander Keen Forum Forum Index -> Other Keen Stuff
View previous topic :: View next topic  
Author Message
XkyRauh
Mortimer's RightHand Man


Joined: 01 Nov 2007
Posts: 322
Location: San Diego, California

PostPosted: Sat Sep 20, 2008 17:16    Post subject: XkyKeen4: Surrender Reply with quote

Hey guys. I'm not particularly proud to do this; I'm officially admitting that I will never be able to complete XkyKeen4.

In the interest of Keenmunity service, I'm releasing what I've got here:
http://files.commanderkeen.org/users/xkyrauh/XkyKeen4.zip
If you're interested, please check it out.

I'm sorry I couldn't find the time to make it happen--but after five years, enough is enough, and it's stupid to hold on to the files with false hope. Reality sucks sometimes.

Thanks for the support and the encouragement. :)
Back to top
View user's profile Send private message AIM Address
KeenRush
Android Dummy


Joined: 27 Oct 2007
Posts: 2120

PostPosted: Sat Sep 20, 2008 18:09    Post subject: Reply with quote

First of all: GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRGGGGG!!!!!!!!!! #¤%/&Q%/¤)(Q/¤)(#¤ Garg Furious Sad Dead Again Nooo!

Then: So, so, so, Awesome, gonna try it as soon as I can!! Grin Drool Crazy Mort LOL

But really, really too bad XkyKeen4 didn't come true in full. Sad

I hope there'll be some other Keen 1-3 Xky mods, still. Wink
_________________
codename H.Y.E.N.A.
Back to top
View user's profile Send private message MSN Messenger
q 90
Vortininja


Joined: 13 Jul 2008
Posts: 115

PostPosted: Sat Sep 20, 2008 18:49    Post subject: Reply with quote

It definitely had promise!!! And whoa?! A Keen 4 mod? Only one other full K4 mod exists!

It's a sad sad day. Sad
_________________
Member since 2003, with breaks of varying longevity interspersed.
Back to top
View user's profile Send private message
StupidBunny
format c:


Joined: 02 Nov 2007
Posts: 1683
Location: The Centre of the Moon

PostPosted: Sat Sep 20, 2008 21:14    Post subject: Reply with quote

I will play it soon. It's too bad you couldn't finish it, but then, I've been there. Life gets in the way, and full mods of Keen 4 are not easy to do. (Hence their rarity.)
_________________
Back to top
View user's profile Send private message Visit poster's website
KeenRush
Android Dummy


Joined: 27 Oct 2007
Posts: 2120

PostPosted: Sun Sep 21, 2008 7:51    Post subject: Reply with quote

Oh man, I'm crying blood! Bloody The graphics are so brilliant!! The best Keen sprite ever, I would have loved to jump and run through places with this one. This captured the magic of Keen or something so well! Damn! Awesome animations, especially when you go in through doors! Grin The nature backgrounds in the first levels, so tasty. It is so pity this kind of thing takes too much time and all that, it would have been a brilliant mod.
_________________
codename H.Y.E.N.A.
Back to top
View user's profile Send private message MSN Messenger
Toomuchsparetime
Vortigaunt Elite


Joined: 14 Jan 2008
Posts: 386
Location: cAnAdA

PostPosted: Sun Sep 21, 2008 11:15    Post subject: Reply with quote

Ah well, you're still more man than all the guys "working on" DNF, Xky. Wink




(ZING, 3DR! ZING!!!!)
_________________
http://kepple.illemonati.com
Back to top
View user's profile Send private message Visit poster's website
elecdude33
Mad Mushroom


Joined: 01 Nov 2007
Posts: 398

PostPosted: Sun Sep 21, 2008 23:15    Post subject: Reply with quote

It's a shame, but I can understand. Thanks for releasing the unfinished version.
_________________
Website
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Djaser
Holy Monk Yorp


Joined: 31 Oct 2007
Posts: 473
Location: political refugee

PostPosted: Mon Sep 22, 2008 10:02    Post subject: Reply with quote

Unfortunately there isn't a single level playable. Damn shame with all those awesome graphical goodness.
_________________
Aaaah, not the bees!
Back to top
View user's profile Send private message Send e-mail
Mink
Vortininja'd


Joined: 03 Nov 2007
Posts: 492
Location: Providence, RI, US

PostPosted: Mon Sep 22, 2008 12:04    Post subject: Reply with quote

Thanks for releasing what you finished, Xky. These graphics, specifically the Keen sprite, are incredible.
Back to top
View user's profile Send private message Send e-mail
StupidBunny
format c:


Joined: 02 Nov 2007
Posts: 1683
Location: The Centre of the Moon

PostPosted: Mon Sep 22, 2008 17:38    Post subject: Reply with quote

Amazing work...I must say that your Keen sprite is of phenomenal quality. I also love some of your enemy replacements, and the natural background.
_________________
Back to top
View user's profile Send private message Visit poster's website
XkyRauh
Mortimer's RightHand Man


Joined: 01 Nov 2007
Posts: 322
Location: San Diego, California

PostPosted: Mon Sep 22, 2008 19:10    Post subject: Reply with quote

KeenRush wrote:
Awesome animations, especially when you go in through doors!

I was planning on having most of the doors be chutes/shafts, so that it would make sense for Keen to sort of hop into them. All of them were going to take place inside the factories, where the Vrungs were going to be rampant. I could never settle on the factory floors looking quite the way I wanted, though.

I also got pretty hung up when I found out that the climbing animation (for poles) was only three frames! :\ I was trying to figure a way to make it four, stealing from the slide, instead, but that never made any progress.

Rather than continuing to string Keen along, I figured this planet would be the place of the XkyKeen series showdown with Mortimer--so the object of the episode was to infiltrate the six Vrung workplaces and ask the foreman to open the locks. Once all the locks were popped, the passageway down into the planet's creepy underground would be opened, and that would have been XkyKeen5. Totally wishful thinking. :P

I'm still clueless what I was going to do with the Wetsuit. :\

Thanks for the feedback, everyone. :) The Keen sprite's not done, obviously, but feel free to use whatever you want. It's all open-source now... haha
Back to top
View user's profile Send private message AIM Address
Genius314
Vorticon Elite


Joined: 01 Nov 2007
Posts: 843

PostPosted: Mon Sep 22, 2008 20:07    Post subject: Reply with quote

Too bad you didn't get to finish it. But it's amazing what's done so far.

It's also cool to see how you worked on it... The little notes in the tilesets, the doodles. Happy

It'd be great if someone else finished this. but I don't think it'd still have that Xky feel to it.
Back to top
View user's profile Send private message
Ceilick
The Dude


Joined: 22 Sep 2008
Posts: 1308
Location: Seattle

PostPosted: Mon Sep 22, 2008 20:36    Post subject: Reply with quote

Stopping by to say I'm really sorry to see this one go. Xky, your graphics rock and the way you've reimagined the enemies is brilliant. The planets environment looks absolutely bizzare. Would have loved to explore that.

I think my favorite part was howlick replacement swings the wrench, looks fantastic. Same goes for the Berkloid ax swinger guy.

The idea for keen to jump down chutes instead of going through doors really just blew me away; I wish I had been that creative when modding.

Anyway, sorry to hear it won't be completed, but awesome work nonetheless Happy
Back to top
View user's profile Send private message Send e-mail
tulip
Flower Pot


Joined: 21 Aug 2008
Posts: 2203
Location: Heidelberg, Germany

PostPosted: Mon Sep 22, 2008 20:36    Post subject: Reply with quote

So it's official... well maybe you'll someday be missing the whole modding thing and you'll find your way back... maybe do a little Keen 1-3 mod, that isn't so much work.
Be sure to play our mods in the future, will you?

Thanks for your unfinished mod.
_________________
You crack me up little buddy!
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
StupidBunny
format c:


Joined: 02 Nov 2007
Posts: 1683
Location: The Centre of the Moon

PostPosted: Tue Sep 23, 2008 1:01    Post subject: Reply with quote

I remember I tried to do a mod of Keen 4 a few years back...I actually replaced a lot of the sprites and some of the tiles, but what I did wasn't really that good. In any case, the main thing I discovered about modding Keen 4 is that it is REALLY time-consuming, and working with the masking tiles, especially back then, coupled with slopes was an utterly mind-numbing task. I couldn't have done as well as either Xky or Ceilick if I tried. (I probably still couldn't. Cheeky ) In any case, that mod really had no direction at all and I don't even know if I still have the work I did.
_________________
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Public Commander Keen Forum Forum Index -> Other Keen Stuff All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group