disabling god mode.
- mortimermcmirestinks
- Owner of Club Vort
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Could you disable every single cheat except God Mode?
(gee whiz, I HATE that emotikeen)
Or another idea. Make it so when you press A-2-Enter, instead of it saying "Debug Cheats Active", have it say "Do you REALLY want to cheat?" and then have it take 5 or 6 times to work.
That may discourage some people who'd want to cheat. (like me).
(gee whiz, I HATE that emotikeen)
Or another idea. Make it so when you press A-2-Enter, instead of it saying "Debug Cheats Active", have it say "Do you REALLY want to cheat?" and then have it take 5 or 6 times to work.
That may discourage some people who'd want to cheat. (like me).
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- Syllypryde
- Vorticon Elite
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In one of the Vorticon mods (I believe it might have been the first Grand Intellect mod, but do not quote me on that) when you activate C+T+Space cheat instead of saying, "You are now cheating" the message calls you "Scum". I found that amusing to say the least!mortimermcmirestinks wrote:......Or another idea. Make it so when you press A-2-Enter, instead of it saying "Debug Cheats Active", have it say "Do you REALLY want to cheat?" and then have it take 5 or 6 times to work.
That may discourage some people who'd want to cheat. (like me).
Ceilick and I were shooting the you-know-what one day and at some point in the discussion I was complaining about the cheats being disabled in Aliens Ate My Babysitter... Again. Whether intentional or not, he unwittingly let it slip to me on how to reactivate the cheats. At this point I had already beaten the game on easy and normal and felt I had found all the secrets I could. I could not get very far on hard so I cheated to find anything I might have missed on the first two level difficulties. Little did I know there were 3 hidden areas I missed not to mention all the alternate paths NY00123 set up on this difficulty. Suffice to say, cheating on hard allowed me to find a little more from the mod, but I do agree with NY00123 that if cheats would have been implemented to begin with the surprises (and there are quite a few in AAMBA) would have been spoiled, my favorite being the "super" secret level.Keenfan wrote:If the patches are not labeled this may help non-modders like me:
Keen Wiki
Remove these lines from the pat-file to re-enable cheats. Tested it, worked.
How does this apply to BOTB? I will be perfectly fine with not having cheats when I first play the game. Once I have completed all 14 levels on all 3 skill levels and found all the secrets I can, then I will reactivate the cheats myself rather then waiting for Ceilick to do it in the next release.
Patrick
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snoitulovnoc eht tuaba
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- Intellectuality
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I generally don't have time to play seriously, so I just breeze through with God mode, and don't really bother otherwise; though I didn't know that reenabling it was an option before now.
"In order to ensure our security, and continuing stability, the Kingdom has been reorganized into the First Vorticon Intellectuality!"
- Paramultart
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I think this is a little harsh: some mods are a pain in the ass for even the seasoned keener. There's several mods i've only completed with cheats, and several mods I haven't completed at all because of difficulty. I'm not sure I need a kinectI don't think mods should be dumbed down for the few retards incapable of beating them. If Keen is too hard for you, then go buy a "Kinect".
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I can see you don't understand the definition of "don't have time". Unless I can literally just fly through it, I generally don't play at all.Scarlet wrote:That's why they made easy mode.KeenEmpire wrote:I generally don't have time to play seriously
This goes, unfortunately, for Keen 9 as well (even though it didn't for Keen 8; my schedule's become much tighter).
"In order to ensure our security, and continuing stability, the Kingdom has been reorganized into the First Vorticon Intellectuality!"
Most levels on easy mode are easy to beat quickly. It takes what, one minute? It takes several seconds longer to just shoot a few enemies along the way. But, after some 15 years of keening, or more, I suppose some have different experiences on how careful they jump
I might have used cheats in galaxy only a couple times.
I guess I could see god mode making sense - in the early keen games - because there is less control over keen. You jump but you don't stay on the square as firmly as in the galaxy games.
@ Ceilick - depends on the mod. Or the keen game itself.
I might have used cheats in galaxy only a couple times.
I guess I could see god mode making sense - in the early keen games - because there is less control over keen. You jump but you don't stay on the square as firmly as in the galaxy games.
@ Ceilick - depends on the mod. Or the keen game itself.
- The Keen Commander
- Vortininja
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I agree with wiivn...I can and have beaten all the Commander Keen games (and quite a few mods, some of them pretty difficult) without cheating. I do however, like to have that option there for the games after I've beaten them to find secrets I may have missed. It's stupid for people to cheat to win the game and unnecessary as well, but I don't think removing the cheat codes is really a good idea...although I really like the idea of incorporating it into the mod.
@ Ceilick: I won't be too disappointed if you decide to release Keen 9 without cheat codes, but if you do, please be sure and release a version with them down the road...or at least show me how to re-enable them after I beat it.
@ Ceilick: I won't be too disappointed if you decide to release Keen 9 without cheat codes, but if you do, please be sure and release a version with them down the road...or at least show me how to re-enable them after I beat it.
I'd like to get a Futurama mod going. Here's what I've got so far:
http://www.pckf.com/viewtopic.php?t=2152
http://www.pckf.com/viewtopic.php?t=2152
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Uh huh, I'm sure you can play a completely new mod without ever having seen the levels before, and average a 1 minute level time.Scarlet wrote:Most levels on easy mode are easy to beat quickly. It takes what, one minute?
I'm not even sure I can do that with god mode (though I must admit to a tendency to explore stuff; "breezing" through a mod does not necessarily mean world-record speedrunning).
"In order to ensure our security, and continuing stability, the Kingdom has been reorganized into the First Vorticon Intellectuality!"
- Commander Spleen
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I like this philosophy.I don't think mods should be dumbed down for the few retards incapable of beating them. If Keen is too hard for you, then go buy a "Kinect".
Though I try to aim my mods at my own skills, which tend to be insufficient for beating a lot of existing mods. Guess I should go buy a Kinect.
A thought: Maybe just change the combination that enables the F10 cheats? The only thing is that this could be worked around via the --nowait flag, IIRK, so that might need to be disabled too. But it would save on re-releasing.
This I can agree with, one can appreciate plenty of what a mod has to offer just by god moding through and exploring, but a lot of level design is designed for the purpose of slowing the player down and making them think or react quickly under penalty of death. These situations, sometimes painstakingly created, are easily overlooked.I'm not even sure I can do that with god mode (though I must admit to a tendency to explore stuff; "breezing" through a mod does not necessarily mean world-record speedrunning).
I don't mean to offend anyone by the following, but I kind of assume that anyone without enough time to play or motivation to try without cheats won't mind waiting a few weeks or however long for cheats to be enabled. Either they're interested enough to try it out, off and on as the case may be because of time constraints, or they're just not that interested and won't mind waiting. I think this is pretty much applicable to any mod being released.
I'm pretty much counting on things going wrong and a rerelease/update being a necessity, regardless of cheatsBut it would save on re-releasing.
When the time comes, and if cheats are initially removed, I'll be happy to restore them immediately to anyone who tells me (privately! avoid spoilers!) how the game endsplease be sure and release a version with them down the road...or at least show me how to re-enable them after I beat it.
- Paramultart
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