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tulip Flower Pot

Joined: 21 Aug 2008 Posts: 2203 Location: Heidelberg, Germany
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Posted: Sat Dec 25, 2010 0:29 Post subject: A christmas levelpack release! |
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This is the biggest levelpack ever made, in terms of file size.
This is because the mod doesn't support map sprites, so I had to make an extra version for every level sent.
Have fun.
http://dl.dropbox.com/u/3665944/Xmaspack.zip _________________
You crack me up little buddy! |
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TerminILL Skypest

Joined: 23 Oct 2009 Posts: 588 Location: In a box.
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Posted: Sat Dec 25, 2010 2:10 Post subject: |
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super classy. 4 levels, wooo
we sure know how to pick em. |
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szemi Vorticon Elite

Joined: 11 Jan 2009 Posts: 862 Location: Hungary
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Posted: Sat Dec 25, 2010 5:35 Post subject: |
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| tulip, is myself made level there in the pack? |
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TerminILL Skypest

Joined: 23 Oct 2009 Posts: 588 Location: In a box.
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Posted: Sat Dec 25, 2010 6:08 Post subject: |
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| why don't you download it and find out? |
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szemi Vorticon Elite

Joined: 11 Jan 2009 Posts: 862 Location: Hungary
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Posted: Sat Dec 25, 2010 7:18 Post subject: |
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| *yawning* don't make my brains tired |
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StupidBunny format c:

Joined: 02 Nov 2007 Posts: 1682 Location: The Centre of the Moon
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Posted: Sat Dec 25, 2010 7:22 Post subject: |
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EDIT: szemi edited his post so mine suddenly makes less sense so nvm _________________
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kuliwil Blue-tongued Yorp

Joined: 12 May 2010 Posts: 1731 Location: Facestalking Commander Spleen.
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Posted: Sat Dec 25, 2010 14:26 Post subject: |
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Good work getting this out, guys  _________________ "Hi, I'm Tom Sellick's moustache."
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VikingBoyBilly Vorticon Elite

Joined: 05 Jan 2008 Posts: 2984 Location: The spaghetti island of the faces of dinosaur world for a vacation
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Posted: Sat Dec 25, 2010 20:59 Post subject: |
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Question for Spleen: Do you playtest any of your levels?  _________________
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Commander Spleen Lord of the Foobs

Joined: 31 Oct 2007 Posts: 2056 Location: Border Village
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Posted: Tue Dec 28, 2010 1:44 Post subject: |
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This was made in vodka mode at the last minute.
Also, sometimes. But playtesting makes me find more things to change. Better to have actual finished stuff that testers can pick apart.
That's my theory and I'm sticking to it.
Also, downloadn; _________________ THIS POST IS IRREFUTABLE FACT |
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Levellass S-Triazine

Joined: 23 Sep 2008 Posts: 2672
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Posted: Thu Jan 13, 2011 23:02 Post subject: |
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You know it wouldn't have been hard to use a separate batch file for each level... (Or to have added map sprites, but that's kinda editing things...)
Spleen: Augh! Why must it be so hard?
Szemi: Actually a pretty good level I think. 3rd place.
Tulip: An excellent level, you really know how to use a tileset. Challenging, but not spleenic.
VBB: A very pleasant level, 2nd best i think. Was that a 'toasters toast toast' reference I saw? _________________ What you really need, not what you think you ought to want. |
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szemi Vorticon Elite

Joined: 11 Jan 2009 Posts: 862 Location: Hungary
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Posted: Fri Jan 14, 2011 11:36 Post subject: |
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| Levellass wrote: | You know it wouldn't have been hard to use a separate batch file for each level... (Or to have added map sprites, but that's kinda editing things...)
Spleen: Augh! Why must it be so hard?
Szemi: Actually a pretty good level I think. 3rd place.
Tulip: An excellent level, you really know how to use a tileset. Challenging, but not spleenic.
VBB: A very pleasant level, 2nd best i think. Was that a 'toasters toast toast' reference I saw? |
(I wish I hadn't make level 7_7.) |
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DHeadshot Vorticon Elite

Joined: 14 Aug 2009 Posts: 1737 Location: UK
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tulip Flower Pot

Joined: 21 Aug 2008 Posts: 2203 Location: Heidelberg, Germany
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Posted: Fri Jan 14, 2011 13:58 Post subject: |
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haha, it was only a matter of time until someone found the first bug. I was actually aware of it (it's a problem with the door tile leading to nowhere), but was deciding that it'd be sufficient when the door is out of the way.
The walking inside walls thing is a problem of the player char's hitbox, nothing I designed, you will be able to pass into the wall everywhere, and in all the levels if you time it with the right animation frame.
I haven't see the stuck in door bug before though.
Anyway, nice thorough testing there DH. _________________
You crack me up little buddy! |
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DHeadshot Vorticon Elite

Joined: 14 Aug 2009 Posts: 1737 Location: UK
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Posted: Fri Jan 14, 2011 14:02 Post subject: |
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| tulip wrote: | | Anyway, nice thorough testing there DH. | Thorough nothing - I found those in the course of playing the thing! _________________ Cereal Board!
| Deltamatic wrote: | | Prepositions are things I end sentences with. |
Cereal Wiki! |
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