Classic SVGA Keen possible?

All discussion about the Commander Genius project (a Keen interpreter + more).
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What differences do you see in these two images comparing left and right side?

The left side looks better for me
1
9%
The right side looks better for me
1
9%
I don't see any difference here
9
82%
I have a better filter proposal for making EGA games like Keen look better. (Tell me in this topic about it)
0
No votes
 
Total votes: 11

gerstrong
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Classic SVGA Keen possible?

Post by gerstrong »

Hello,

NOTE: I'm not talking about HQP, that's another thing. This is about a filter we could program to make EGA games look more gorgeous.

I just thought of some filter experiments to make Commander Keen look better:

Image

So tell me in this poll. Do you see any difference?

Do you like it? One of those uses a filter and tries to use more colors to represent the cartoonish style of Keen as we know it. I think it is a nice filter, but at the first you don't see that much. Well, it's my opinion. What do you think? Please zoom it first to see the differences.

What differences do you see in these two images comparing left and right side?

For CG I could add this filter later in the future and make some EGA game look a bit more polished but still retain the original style using more colors.

Maybe you know a better filter that could be used. Let us know about it... :-)
Having fun developing stuff...
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guynietoren
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Post by guynietoren »

One side looks slightly anti-aliased. But it's really hard to tell without stripping out the EGA colors. Some areas you can tell if it's primarily 2 colors like the red road with dark red rocks/bumps in it. You have to zoom in using mspaint or something, instead of using your browser as it blurs both images.
Keening_Product
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Post by Keening_Product »

I found it easier to see the difference than guynietoren. As neat as the system on the right is, I prefer the shots on the left.

But that might just be because I'm used to jaggy Keen worlds.
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Paramultart
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Post by Paramultart »

I believe that there is no correct filter for processing pixel art. Something ALWAYS gets lost in translation. (Although I must admit, I'm impressed with how this filter handled dithering...) The only solution that wouldn't result in loss is to enhance the graphics is to recreate all images in higher resolution.
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Fleexy
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Post by Fleexy »

To be honest, I can't see any difference at all unless I zoom in and actively look for it.
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Levellass
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Post by Levellass »

I can see a slight difference if I look, but not much.
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troublesomekeen
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Post by troublesomekeen »

For me the most noticeable thing is Keen's eyebrows.
This is very good though! I was just pondering how to subtly add more colors to Keen. (Hocus Pocus and Keen in the same game will never look right...)
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Commander Keen in... Canteloupe Quest!
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tulip
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Post by tulip »

This is a nice and decent filter that doesn't impose too much over the original art. I like filters from time to time with old games, SuperEagle is my favourite most of the time, but I tend to switch it off again after a while.
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