High Quality Pack v2.1

All discussion about the Commander Genius project (a Keen interpreter + more).
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gerstrong
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High Quality Pack v2.1

Post by gerstrong »

CG Team proudly presents,

HQP version 2.1. A nice guy discovered a 0 Byte bug of one sound which has been there for some time and made CG crash on some systems.

This is fixed and some remastered Keen 5 music tracks are there to listen while you play it through. Many thanks to the contributors!

Also remember, since version 2.0 we have martha and yorp as playable character, also they are second player depending on the episode you play. I was thinking to make it selectable, but well, you can also mod it to that character or change sprite be renaming them.

Have fun with the bundle!

http://sourceforge.net/projects/cloneke ... ion%202.x/

NOTE: If you cannot not download it yet, wait a bit. The file is big and sf must distribute it correctly across all the servers.
Having fun developing stuff...
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MoffD
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Re: High Quality Pack v2.1

Post by MoffD »

gerstrong wrote: Also remember, since version 2.0 we have martha and yorp as playable character, also they are second player depending on the episode you play. I was thinking to make it selectable, but well, you can also mod it to that character or change sprite be renaming them.
I think this is great, but may I suggest you have a selection of custom characters to choose and possibly be able to add your own?
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Levellass
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Post by Levellass »

0 byte bug? How is that possible?
What you really need, not what you think you ought to want.
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Tormentor667
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Post by Tormentor667 »

Any ingame screenshots of the additions?
gerstrong
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Re: High Quality Pack v2.1

Post by gerstrong »

MoffD wrote:
gerstrong wrote: Also remember, since version 2.0 we have martha and yorp as playable character, also they are second player depending on the episode you play. I was thinking to make it selectable, but well, you can also mod it to that character or change sprite be renaming them.
I think this is great, but may I suggest you have a selection of custom characters to choose and possibly be able to add your own?
Good idea, it also came into my mind, but first the fusion.
Having fun developing stuff...
gerstrong
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Post by gerstrong »

Levellass wrote:0 byte bug? How is that possible?

Code: Select all

touch zero.file
and you get a zero byte file, not that hard to get done :-P
Having fun developing stuff...
gerstrong
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Post by gerstrong »

Tormentor667 wrote:Any ingame screenshots of the additions?
Not done yet, maybe later. But there are some on the Webpage where you see yorp and martha in action
Having fun developing stuff...
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