Best Fangame Engine

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K1n9_Duk3
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Best Fangame Engine

Post by K1n9_Duk3 »

Hi folks!

I'm new around here and I was curious about what you think is the best 2D fangame engine. I haven't yet seen anything better than Isis II, but maybe someone else has.

I'd just like to know...
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Post by memsys »

z1's fangame engine hands down
(i used to be ME!)
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Post by LJH »

Best engine, that's a hard question as I haven't really played many that don't just use the CNC default. Now if you asked best /game/, I could answer that (from my opinion), but the game I would say doens't exactly have a great engine at all...
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K1n9_Duk3
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Post by K1n9_Duk3 »

memsys wrote:z1's fangame engine hands down
Could you post a link so tha I might check it out? :begging
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Malvineous
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Post by Malvineous »

I hope mine turns out well...now if only I could find a good pixelartist...
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Post by KeenRush »

memsys wrote:z1's fangame engine hands down
Second that. (And no idea where it can be downloaded now...)
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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q 90
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Post by q 90 »

This WAS the link:

http://z-one.uw.hu/ck/CK-v0.3.zip

Alas, it's down now. Would anyone be so kind as to upload a version they downloaded...?
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q 90
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Post by q 90 »

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Post by Roobar »

I would, but tomorrow night (it's on my old pc).
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K1n9_Duk3
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Post by K1n9_Duk3 »

BIG thanks to q 90! That source could be interesting as it seems to have some basics to support original Keen levels (it's got carmack_compress/decompress).

But as I'm new around I don't know whether this engine was to be a reverse-engineered Keen 4-6 or just a homebrew platform engine.

I'm just curious about what you think might be the best engine so far because I've been working on an engine for a fangame that the german Keen-Community is planning to make. Since looking at other platform games and map editing tools for games like Wolfenstein or Duke3D has helped me along the way, I thought seeing another cool engine couldn't hurt.

I've already got some nice features like supporting the ID-TEXT ingame help and story texts working nicely, and all the basic movement and shooting stuff is in there, too.
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Roobar
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Post by Roobar »

German Keen community you say? Since the German communities are the most creative ones overall, I'm rather excited to know that there is a Keen in production. I'll be glad to see something coming from you. Got link?
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Post by K1n9_Duk3 »

I sure do, but I'd rather discuss this matter with our community first. However, I could post some shots if you'd like to see them.

Edit: As you might have guessed, this engine is not done with GamesFactory, KlickNPlay or whatsoever.
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q 90
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Post by q 90 »

I think that engine was made completely from scratch I'm assuming. And you're welcome for the source! Although I wasn't the one that uploaded it, it was on CommanderSpleen's webspace (I just found the link after much searching).

Oh, and is this the German community forum? Dammit they have a logo!
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K1n9_Duk3
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Post by K1n9_Duk3 »

q 90 wrote:Oh, and is this the German community forum?
Yes, it is.
q 90 wrote:Dammit they have a logo!
Yes, we do. And since last christmas, we do also have a (slighly modified) christmas-logo. :christmas (I did that one in about five minutes) Image
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Post by Djaser »

JavaKeen
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