XkyKeen4: Surrender
- XkyRauh
- Mortimer's RightHand Man
- Posts: 418
- Joined: Thu Nov 01, 2007 16:32
- Location: San Diego, California
XkyKeen4: Surrender
Hey guys. I'm not particularly proud to do this; I'm officially admitting that I will never be able to complete XkyKeen4.
In the interest of Keenmunity service, I'm releasing what I've got here:
http://files.commanderkeen.org/users/xk ... yKeen4.zip
If you're interested, please check it out.
I'm sorry I couldn't find the time to make it happen--but after five years, enough is enough, and it's stupid to hold on to the files with false hope. Reality sucks sometimes.
Thanks for the support and the encouragement. :)
In the interest of Keenmunity service, I'm releasing what I've got here:
http://files.commanderkeen.org/users/xk ... yKeen4.zip
If you're interested, please check it out.
I'm sorry I couldn't find the time to make it happen--but after five years, enough is enough, and it's stupid to hold on to the files with false hope. Reality sucks sometimes.
Thanks for the support and the encouragement. :)
First of all: GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRGGGGG!!!!!!!!!! #¤%/&Q%/¤)(Q/¤)(#¤ Nooo!
Then: So, so, so, Awesome, gonna try it as soon as I can!!
But really, really too bad XkyKeen4 didn't come true in full.
I hope there'll be some other Keen 1-3 Xky mods, still.
Then: So, so, so, Awesome, gonna try it as soon as I can!!
But really, really too bad XkyKeen4 didn't come true in full.
I hope there'll be some other Keen 1-3 Xky mods, still.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- StupidBunny
- format c:
- Posts: 2155
- Joined: Fri Nov 02, 2007 19:19
- Location: The Centre of the Moon
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Oh man, I'm crying blood! The graphics are so brilliant!! The best Keen sprite ever, I would have loved to jump and run through places with this one. This captured the magic of Keen or something so well! Damn! Awesome animations, especially when you go in through doors! The nature backgrounds in the first levels, so tasty. It is so pity this kind of thing takes too much time and all that, it would have been a brilliant mod.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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- Vortigaunt Elite
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- entropicdecay
- Mad Mushroom
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- StupidBunny
- format c:
- Posts: 2155
- Joined: Fri Nov 02, 2007 19:19
- Location: The Centre of the Moon
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- XkyRauh
- Mortimer's RightHand Man
- Posts: 418
- Joined: Thu Nov 01, 2007 16:32
- Location: San Diego, California
I was planning on having most of the doors be chutes/shafts, so that it would make sense for Keen to sort of hop into them. All of them were going to take place inside the factories, where the Vrungs were going to be rampant. I could never settle on the factory floors looking quite the way I wanted, though.KeenRush wrote:Awesome animations, especially when you go in through doors!
I also got pretty hung up when I found out that the climbing animation (for poles) was only three frames! :\ I was trying to figure a way to make it four, stealing from the slide, instead, but that never made any progress.
Rather than continuing to string Keen along, I figured this planet would be the place of the XkyKeen series showdown with Mortimer--so the object of the episode was to infiltrate the six Vrung workplaces and ask the foreman to open the locks. Once all the locks were popped, the passageway down into the planet's creepy underground would be opened, and that would have been XkyKeen5. Totally wishful thinking. :P
I'm still clueless what I was going to do with the Wetsuit. :\
Thanks for the feedback, everyone. :) The Keen sprite's not done, obviously, but feel free to use whatever you want. It's all open-source now... haha
Stopping by to say I'm really sorry to see this one go. Xky, your graphics rock and the way you've reimagined the enemies is brilliant. The planets environment looks absolutely bizzare. Would have loved to explore that.
I think my favorite part was howlick replacement swings the wrench, looks fantastic. Same goes for the Berkloid ax swinger guy.
The idea for keen to jump down chutes instead of going through doors really just blew me away; I wish I had been that creative when modding.
Anyway, sorry to hear it won't be completed, but awesome work nonetheless
I think my favorite part was howlick replacement swings the wrench, looks fantastic. Same goes for the Berkloid ax swinger guy.
The idea for keen to jump down chutes instead of going through doors really just blew me away; I wish I had been that creative when modding.
Anyway, sorry to hear it won't be completed, but awesome work nonetheless
- StupidBunny
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I remember I tried to do a mod of Keen 4 a few years back...I actually replaced a lot of the sprites and some of the tiles, but what I did wasn't really that good. In any case, the main thing I discovered about modding Keen 4 is that it is REALLY time-consuming, and working with the masking tiles, especially back then, coupled with slopes was an utterly mind-numbing task. I couldn't have done as well as either Xky or Ceilick if I tried. (I probably still couldn't. ) In any case, that mod really had no direction at all and I don't even know if I still have the work I did.