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Old abandoned project - Commander Keen Interactive Fiction

 
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ckguy
Bipship Engineer


Joined: 01 Nov 2007
Posts: 1132
Location: Rhode Island, US

PostPosted: Sat Jan 17, 2009 3:36    Post subject: Old abandoned project - Commander Keen Interactive Fiction Reply with quote

Going through old USB drives can sure be fun! This evening I bumped into something that I had not thought about in a while - a Commander Keen-based text adventure game (or 'interactive fiction') that I was working on. According to filestamps, the last time I touched it was in May 2005. I don't remember for sure how far I got into completing it (I distinctly remember many events, but a few others I'm not sure if I ever got around to implementing or if I just thought about them).

Anyway, hopefully someone will be entertained by this. I've still got the source files, too (it was implemented in the very nice TADS 3 language, designed especially for writing text adventures).

Get it here:
http://www.bipship.com/db/archive/ckif.zip
or for the 7-zip minded among you:
http://www.bipship.com/db/archive/ckif.7z

(also - KeenRush I totally meant to post this in the unofficial Keen games forum - could you move it please? Blushing)
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KeenRush
Android Dummy


Joined: 27 Oct 2007
Posts: 2120

PostPosted: Sat Jan 17, 2009 9:57    Post subject: Reply with quote

Moved. And ha, I like this game. Poindexter Granted I couldn't get further than into the BwB and back (I have no experience in games like this). I haven't seen many of these around, if even one -- with Keen theme, that is. I'm tempted to try something like this on my own. Dopekeen
Edit: Am still at the first room but I've managed to learn to do some things.
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DHeadshot
Vorticon Elite


Joined: 14 Aug 2009
Posts: 1737
Location: UK

PostPosted: Fri Feb 17, 2012 15:36    Post subject: Reply with quote

Found a bug:

Infinite Points! Grin Cheeky
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ckguy
Bipship Engineer


Joined: 01 Nov 2007
Posts: 1132
Location: Rhode Island, US

PostPosted: Fri Feb 17, 2012 16:38    Post subject: Reply with quote

Oh no, bugs! Lol I haven't thought about this thing ... well since January 2009 probably.
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